WeakBob
Messages : 1918 ID en ligne : GT : WeakBob Perso : SFIV : Yang (Hakan, Chun) - P4A : Mitsuru
| Sujet: Frame Data * Yang 9/1/2013, 15:42 | |
| Normal Moves|
Move | Block | Damage | Stun | Meter Gain | Cancel Ability | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit | Notes | Close Light Punch | HL | 20 | 50 | 20 | C*Sp*Su | 4 | 2 | 6 | 4 | 8 | - | Close Medium Punch | HL | 55 | 100 | 40 | Sp*Su | 5 | 2 | 12 | 4 | 6 | - | Close Hard Punch | HL | 70*50 | 100*50 | 60*20 | Sp*Su | 6 | 1*3 | 17 | -5 | 2 | - | Close Light Kick | HL | 30 | 50 | 20 | Sp*Su | 5 | 2 | 8 | 1 | 4 | - | Close Medium Kick | HL | 50 | 100 | 40 | SJ | 7 | 4 | 12 | -2 | - | - | Close Hard Kick | HL | 110 | 200 | 60 | - | 10 | 4 | 18 | -8 | -4 | - | Far Light Punch | HL | 20 | 50 | 20 | C*Sp*Su | 4 | 2 | 6 | 4 | 8 | - | Far Medium Punch | HL | 55 | 100 | 40 | - | 6 | 2 | 13 | -1 | 2 | - | Far Hard Punch | HL | 100 | 200 | 60 | - | 9 | 4 | 19 | -4 | 1 | - | Far Light Kick | HL | 30 | 50 | 20 | Sp*Su | 5 | 2 | 8 | 1 | 4 | - | Far Medium Kick | HL | 70 | 100 | 40 | - | 7 | 3 | 10 | -1 | 1 | - | Far Hard Kick | HL | 110 | 200 | 60 | - | 10 | 4 | 18 | -8 | -4 | - | Crouch Light Punch | HL | 20 | 50 | 20 | C*Sp*Su | 4 | 2 | 6 | 3 | 6 | - | Crouch Medium Punch | L | 70 | 100 | 40 | - | 5 | 2 | 10 | -2 | 2 | - | Crouch Hard Punch | HL | 75*50 | 125*75 | 60*20 | - | 9 | 3(3)2 | 14 | -2 | 1 | - | Crouch Light Kick | L | 20 | 50 | 20 | Sp*Su | 3 | 2 | 8 | 1 | 4 | - | Crouch Medium Kick | L | 60 | 100 | 40 | Sp*Su | 6 | 2 | 14 | -1 | 1 | - | Crouch Hard Kick | L | 90 | 150 | 60 | - | 8 | 2 | 23 | -7 | - | - | Jump Light Punch | H | 50 | 50 | 20 | - | 4 | 11 | - | - | - | - | Jump Medium Punch | H | 80 | 100 | 40 | - | 4 | 7 | - | - | - | - | Jump Hard Punch | H | 100 | 200 | 60 | - | 7 | 6 | - | - | - | - | Jump Light Kick | H | 40 | 50 | 20 | - | 4 | 8 | - | - | - | - | Jump Medium Kick | H | 70 | 100 | 40 | - | 6 | 5 | - | - | - | - | Jump Hard Kick | H | 100 | 200 | 60 | - | 5 | 6 | - | - | - | - | Jump Up Hard Punch | H | 100 | 200 | 60 | - | 8 | 7 | - | - | - | - | Move | Block | Damage | Stun | Meter Gain | Cancel Ability | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit | Notes | Other, Special Moves, Supers & UltrasMove | Block | Damage | Stun | Meter Gain | Cancel Ability | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit | Notes | Forward + Medium Kick | H | 80 | 100 | 40 | - | 20 | 4 | 13 | -2 | 0 | - | DF+Light Kick(Air) | HL | 60 | 50 | 40 | - | 7 | Until Grounded | After grounded 6 | - | - | - | DF+Medium Kick(Air) | HL | 60 | 50 | 40 | - | 7 | Until Grounded | After grounded 6 | - | - | - | DF+Hard Kick(Air) | HL | 60 | 50 | 40 | - | 7 | Until Grounded | After grounded 6 | - | - | - | Close Low Kick - Medium Kick | HL | 40 | 60 | 40 | J | 7 | 4 | 19 | -5 | 1 | - | Close Low Kick - Medium Kick-Hard Kick | HL | 70 | 100 | 40 | S | 5 | 3 | 17 | -2 | 2 | - | Medium Punch - Hard Punch | HL | 35 | 50 | 20 | - | 10 | 4 | 19 | -7 | 1 | - | Medium Punch - Hard Punch - Back + Hard Punch | HL | 50 | 50 | 20 | S | 15 | 4 | 22 | -8 | - | - | Jump Foward Medium Kick-DF + Medium Kick | HL | 60 | 150 | 60 | - | 4 | Until Grounded | After grounded 4 | - | - | - | Focus Attack Level 1 | HL | 60 | 100 | 20 | - | 21 | 2 | 34 | -20 | -20 | - | Focus Attack Level 2 | HL | 80 | 150 | 40 | - | 17+12 | 2 | 34 | -14 | - | - | Focus Attack Level 3 | - | 140 | 200 | 60 | - | 65 | 2 | 34 | - | - | - | Forward Throw | 0.9 | 120 | 100 | 40 | - | 3 | 2 | 20 | - | - | - | Back Throw | 0.9 | 130 | 120 | 40 | - | 3 | 2 | 20 | - | - | - | Low Punch Mantis Slash | HL | 30 | 50 | 10/20 | S | 8 | 2 | 22 | -2 | 1 | - | Low Punch Mantis Slash (2 hit) | HL | 40 | 50 | 10/20 | S | 8 | 2 | 25 | -5 | -1 | - | Low Punch Mantis Slash (3 hit) | HL | 60 | 80 | 10/20 | S | 8 | 2 | 29 | -8 | - | - | Medium Punch Mantis Slash | HL | 35 | 50 | 10/20 | S | 8 | 2 | 25 | -4 | -1 | - | Medium Punch Mantis Slash (2 hit) | HL | 50 | 50 | 10/20 | S | 8 | 2 | 28 | -8 | -4 | - | Medium Punch Mantis Slash (3 hit) | HL | 60 | 80 | 10/40 | S | 8 | 2 | 33 | -12 | - | - | Hard Punch Mantis Slash | HL | 40 | 50 | 10/20 | S | 8 | 2 | 30 | -6 | -3 | - | Hard Punch Mantis Slash (2 hit) | HL | 55 | 50 | 10/20 | S | 8 | 2 | 35 | -10 | -6 | - | Hard Punch Mantis Slash (3 hit) | HL | 60 | 80 | 10/40 | S | 8 | 2 | 35 | -14 | - | - | EX Mantis Slash | HL | 60 | 50 | -250/0 | S | 7 | 1 | 18 | -1 | 0 | - | EX Mantis Slash (2 hit) | HL | 32 | 50 | 0 | S | 5 | 1 | 20 | -3 | -2 | - | EX Mantis Slash (3 hit) | HL | 32 | 70 | 0 | S | 6 | 2 | 18 | -8 | -1 | - | EX Mantis Slash (4 hit) | HL | 32 | 80 | 0 | S | 5 | 1 | 23 | -11 | -5 | - | EX Mantis Slash (5 hit) | HL | 40 | 46 | 0 | S | 8 | 2 | 29 | -13 | - | - | Low Punch Command Dash | - | - | - | 0 | - | - | - | 27 | - | - | - | Medium Punch Command Dash | - | - | - | 0 | - | - | - | 34 | - | - | - | Hard Punch Command Dash | - | - | - | 0 | - | - | - | 42 | - | - | - | EX Command Dash | - | - | - | -250/0 | - | - | - | 32 | - | - | - | Low Punch Palm Strike | - | - | - | - | - | - | - | 26 (total) | - | - | - | Medium Punch Palm Strike | HL | 120 | 150 | 10/60 | S | 16 | 9 | 17 | -7 | 0 | - | Hard Punch Palm Strike | HL | 140 | 200 | 10/60 | S | 22 | 9 | 20 | 0 | - | - | EX Palm Strike | HL | 150 | 250 | 0 | S | 25 | 13 | 13 | -10 | - | - | Low Kick Roll Kick | HL | 70*50 | 100*50 | 30/30*30 | S- | 5 | 3*3 | 33+14 | -29 | - | - | Medium Kick Roll Kick | HL | 70*55 | 100*50 | 30/30*30 | S- | 6~24 | 3*3 | 37+14 | -24 | - | - | Hard Kick Roll Kick | HL | 70*60 | 100*100 | 30/30*30 | S- | 7~38 | 3*3 | 23+14 | -21 | - | - | EX Roll Kick | HL | 45*45*65 | 50*100*100 | 30/30*30 | S*S- | 4~31 | 1*1*2 | 27+17 | -25 | - | - | Flip Grab | 0.96 | 0 | 0 | -250/0 | - | 10 | 2 | 48 | - | 7 | - | EX Flip Grab | 1.19 => ? | 0 | 0 | -1000/0 | - | 8 | 2 | 48 | - | 7 | - | Super | - | - | - | 0/0 | - | 1+0 | 370 | 7 | - | - | - | Ultra 1 | HL | 480 | 0 | 0/0 | - | 0+8 | 5 | 43 | -28 | - | - | Ultra 2 | HL | 60 * 45x3 * 255 [440] | 0 | | | 0+7~32 | 2(2) 5(7) 3(7) 3(9) 3 | 37+20 | -79 | - | - | Move | Block | Damage | Stun | Meter Gain | Cancel Ability | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit | Notes |
Voilà. J'espère qu'il n'y a pas d'oubli. En vert les buffs, en rouge les nerfs. Je savais pas qu'ils avaient aussi reduit les dommages du 3eme target combo (les 3 pieds). En même temps c'est pas con on se retrouvait avec un zoning au target no brain à la SfxTekken qui aurait fait plus mal qu'un st.lk xx mantis slash et safe même en buffant les 3 coups haha. |
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GxC Shield Admin
Messages : 1740 ID en ligne : GxC Shield (XBox360 & PC) // GxC_Kekkai (PSN) Perso : Claw (SSFIVAE); Dhalsim (SFII) / Ky Kiske (GGXrd)
| Sujet: Re: Frame Data * Yang 13/1/2013, 14:52 | |
| Merci pour le coup de main Weakbob Du coup, j'efface les 1er posts pour que les gens tombent sur la bonne table immédiatement. |
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WeakBob
Messages : 1918 ID en ligne : GT : WeakBob Perso : SFIV : Yang (Hakan, Chun) - P4A : Mitsuru
| Sujet: Re: Frame Data * Yang 13/1/2013, 15:00 | |
| Me manque la nouvelle portée du Tenshin EX et les nouveaux dégâts de l'u2 après un juggle. Parce que les dégâts qui sont marqués ici, je ne sais pas à quoi ils correspondent : full animation l'u2 touche 16 hits, et en juggle elle touche 6 fois et pas 5 comme marqué là. |
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| Sujet: Re: Frame Data * Yang | |
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